Or for firms to host virtual spaces where, via realistic avatars, designers scattered all over the world can come together to collaborate. They can model New York City, for example, to show what it will look like if the population grows by 10 million and the sea level rises by 6 feet.Įmerging technology will make it possible to meet with a client inside a proposed or existing building and alter the design in real time. These tools can simulate building performance and play out various scenarios. HOK has long used virtual reality (VR) and augmented reality (AR) tools to immerse clients in a proposed space, be it a stadium, hospital office or lab. We’re already using many of the tools that game designers use-including Blender, Unreal Engine, Unity and Twinmotion-to create realistic-looking virtual environments.” “All the physical spaces we design-interiors, buildings, campuses and cities-are born as meta spaces,” says Brian Jencek, HOK’s San Francisco-based director of planning. The opportunities range from creating a parallel digital universe that mimics the physical world to developing entirely new universes-and revenue streams.ĭesigners of the built environment are poised for immediate engagement with the metaverse. The 3D, immersive metaverse will facilitate changes in how design firms work, the services they provide and the products they deliver. As Moore’s Law kicks in and technology continues to accelerate this convergence of physical and digital environments, the design profession will need to stay one step ahead. Consider ubiquitous smartphones and watches, AR/VR headsets, immersive videogames, Peloton screens and futuristic Tesla dashboards. Whatever the definition, the metaverse is coming. But it’s often used to describe a future iteration of the internet that immerses people in a 3D virtual reality world where people can interact and conduct real-world activities. There are nearly as many working definitions of the metaverse as there are opinions about what it will mean to architects and designers. Is it an overhyped buzzword co-opted from a 1990s sci-fi novel or a multi-trillion-dollar opportunity that will affect nearly every part of our lives? And what exactly is it?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |